MT4指标:Chin Breakout Alert趋势线指标源码

2017-08-01 03:22:32    来源:mql2    作者:
Chin Breakout Alert趋势线指标,通过对象绘制图形趋势线,适合对趋势线有兴趣的朋友使用。
 
MT4指标:Chin Breakout Alert趋势线指标源码.gif
 
#property copyright "Chin Pip. "
 
#property link      "https://www.fxunion.net"
 
//----
 
#include <stdlib.mqh>
 
//----
 
#property indicator_chart_window
 
#property indicator_buffers 1
 
//----
 
#property indicator_color1 Black
 
//---- input parameters
 
extern bool      Alert_on =True;
 
extern bool      Pop_Up_Box=False;
 
extern double    Time_Out=6;
 
//---- buffers
 
double ExtMapBuffer1[];
 
double top =-1;
 
double bottom=-1;
 
double hi= -1;     //this is used for the visible bar High
 
double lo= -1;     //visible bar Low
 
double hi5=-1;     // (5 bar hi)this is to make sure that we didn't scale ourselves out of the visible area of WindowS
 
double lo5=-1;     // (5 bar low)
 
double himax=-1;   //max price on the scale.
 
double lomin=-1;   //min price on the scale
 
int windowbars=-1; //how many bars
 
double i=-1;       //this is a counter
 
double ii=-1;      //another counter
 
double sleep=716.0989767; // this is an artificial sleep
 
double timecur=-1; //this is the time current for the pauses between movements
 
double timeloc=-1;
 
double timeloc2= -1;//this is a smaller lock out just for displaying the breech message
 
string topS=" ";    //this is a string to convert the double top into a string
 
string bottomS="."; //this is to convert double bottom into a string
 
double blue_ydistance= -1; //finds the ydistnace 
 
double red_ydistance=-1;
 
string TopComment="none";
 
string BottomComment="none";
 
//+------------------------------------------------------------------+
 
//| Custom indicator initialization function                         |
 
//+------------------------------------------------------------------+
 
int init()
 
  {
 
//---- indicators
 
   //Before we Start, Let's delete all the objects:
 
   ObjectDelete("top");
 
   ObjectDelete("bottom");
 
   ObjectDelete("Top Instruction");
 
   ObjectDelete("Bottom Instruction");
 
   ObjectDelete("Vis1");
 
   ObjectDelete("Vis2");
 
   ObjectDelete("Vis3");
 
   ObjectDelete("Vis4");
 
//------------
 
   SetIndexStyle(0,DRAW_LINE);
 
   SetIndexBuffer(0,ExtMapBuffer1);
 
   //Comment("blah blah");
 
/* 
 
   let's do some visual effects to let traders know that this is indeed a Visual Trader
 
   himax=WindowPriceMax(0);  //get the hi and low window price
 
   lomin=WindowPriceMin(0); 
 
   int x1 = MathRound(WindowBarsPerChart()*0.66);
 
   int x2 = MathRound(WindowBarsPerChart()*0.39);
 
   int x3 = MathRound(WindowBarsPerChart()*0.71);
 
   int x4 = MathRound(WindowBarsPerChart()*0.31);
 
   double xx1 = lomin+(himax-lomin)/7;  //the low plus a tenth of the range of the high to the low
 
   double xx2 = himax-(himax-lomin)/7;
 
   double xx3 = himax-(himax-lomin)/7;
 
   double xx4 = himax-(himax-lomin)/7;
 
   xx1=WindowPriceMax(0);
 
   xx2=WindowPriceMin(0);
 
   Comment("winmax",WindowPriceMax(0), " xx1 ", xx1, " xx2 ", xx2, " xx3 ", xx3, " xx4 ", xx4);
 
   ObjectCreate("Vis1",OBJ_TEXT,0,Time[x1],xx1);//lomin+(himax+lomin)/10);
 
   ObjectCreate("Vis2",OBJ_TEXT,0,Time[x2],xx2);//himax-(himax+lomin)/10);
 
   ObjectCreate("Vis3",OBJ_TEXT,0,Time[x3],xx3);//himax-(himax+lomin)/7);
 
   ObjectCreate("Vis4",OBJ_TEXT,0,Time[x4],xx4);
 
   ObjectSetText("Vis1","____________________________________________________________",10,"Arial",Blue); //start at the middle and move towards the final location 
 
   ObjectSetText("Vis2","____________________________________________________________",10,"Arial",Red); 
 
   ObjectSetText("Vis3","Visual",30,"Arial",ForestGreen);
 
   ObjectSetText("Vis4","Trader",40,"Arial",ForestGreen);
 
   //final destination of:
 
   //vis1: middle and Hi (spins twice as fast)
 
   //vis2: middle and low
 
   //vis3: Left middle and Low(spins twice as fast)
 
   //vis4: Right Middle and Low      
 
   //we will do a measured move from the origination to the destination
 
   i=0;
 
   for (i=0; i < 723.9000; i+=4.00000)  //we want to spin this thing until it reaches the X coordinates and y coordinates we want.
 
   //i / 2 = 360   
 
       {
 
        timecur = TimeCurrent();     
 
        ii=0;
 
        while (TimeCurrent()<timecur+sleep-i/2 && ii<70000.00001-i*1.655) ii++;  //we have a small pause between each movement
 
                                                                          //the pause gets smaller and smaller (ie substracted by increments of i       
 
        Sleep(500);
 
//at first we substract 0.17 / 720.  But eventually, we substract the whole 0.17.
 
        x1 = MathRound(0.660000*WindowBarsPerChart()-0.17000*WindowBarsPerChart()/720.00001*i);
 
        xx1= lomin+(himax-lomin)/7+(himax-lomin)*0.6/720.000001*i;
 
 
 
 
 
 
 
      //ObjectDelete("Vis1");
 
      //ObjectCreate("Vis1",OBJ_TEXT,0,Time[x1],xx1);//lomin+(himax+lomin)/10);
 
      //ObjectMove("Vis1",0,Time[x1],xx1);
 
      //ObjectSet("Vis1",OBJPROP_ANGLE, 720-i);      
 
      //ObjectSetText("Vis1","____________________________________________________________",10,"Arial",Blue); //start at the middle and move towards the final location 
 
      //ObjectSet("Vis1",OBJPROP_TIME1,  Time[x1]);
 
      //ObjectSet("Vis1",OBJPROP_PRICE1,  xx1);
 
      //This math has us starting at 0.66.  We substract 0.17 in 720 increments to eventually substract the whole 0.17, which ends us up in 0.5         
 
        x2 = MathRound(0.37*WindowBarsPerChart()+0.14*WindowBarsPerChart()/720.000001*i);                                                             
 
        xx2 = himax-(himax-lomin)/7-(himax-lomin)*0.72/720.000001*i;
 
      //ObjectDelete("Vis2");
 
      //ObjectCreate("Vis2",OBJ_TEXT,0,Time[x2],xx2);//himax-(himax+lomin)/10);  
 
        ObjectSet("Vis2",OBJPROP_ANGLE,  i/2);
 
        ObjectMove("Vis2",0,Time[x2],xx2);
 
      //ObjectSetText("Vis2","____________________________________________________________",10,"Arial",Red); 
 
      //ObjectSet("Vis2",OBJPROP_TIME1,  Time[x2]);
 
      //ObjectSet("Vis2",OBJPROP_PRICE1,  xx2);
 
                                          //we add .14 in 720 increments.  Eventually, as i approach 720, we add the whole 0.14 to make .51           
 
        x3 = MathRound(0.71*WindowBarsPerChart()-0.4*WindowBarsPerChart()/720.000001*i);  //eventually the secone term grows bigger until it becomes 0.4; so 0.71-.4 = 0.31 where we want it to end up
 
        xx3 = himax-(himax-lomin)/7-(himax-lomin)*0.72/720.0000001*i;
 
        int xxx3 = MathRound(39.00000-27.0000001/720.0000001*i);
 
      //ObjectDelete("Vis3");
 
      //ObjectCreate("Vis3",OBJ_TEXT,0,Time[x3],xx3);//himax-(himax+lomin)/7);
 
        ObjectMove("Vis3",0,Time[x3],xx3);
 
        ObjectSet("Vis3",OBJPROP_ANGLE,  i);
 
        ObjectSetText("Vis3","Visual",xxx3,"Arial",Purple);     
 
     // ObjectSet("Vis3",OBJPROP_TIME1,  Time[x3]);
 
     // ObjectSet("Vis3",OBJPROP_PRICE1,  xx3);        
 
        x4 = MathRound(0.31*WindowBarsPerChart()+0.4*WindowBarsPerChart()/720*i);
 
        xx4 = himax-(himax-lomin)/7-(himax-lomin)*0.72/720*i;
 
        int xxx4 = MathRound(44.000001-30.0000001/720.0000001*i);
 
      //ObjectDelete("Vis4");
 
      //ObjectCreate("Vis4",OBJ_TEXT,0,Time[x4],xx4);   
 
        ObjectMove("Vis4",0,Time[x4],xx4);
 
        ObjectSet("Vis4",OBJPROP_ANGLE, (720.0000000-i)/2);
 
        ObjectSetText("Vis4","Trader",xxx4,"Arial",Green);
 
        ObjectsRedraw();        
 
      //ObjectSet("Vis4",OBJPROP_TIME1,  Time[x4]);
 
      //ObjectSet("Vis4",OBJPROP_PRICE1,  xx4);  
 
        xx3=3000.00234/720.2342;  
 
        Comment("winmax",WindowPriceMax(0)," i ", i, " xx1 ", xx1, " xx2 ", xx2, " xx3 ", xx3, " xx4 ", xx4, " xxx3 ", xxx3, " xxx4 ",xxx4
 
                ,"mathround ", (45-(30.00000/720.000000*i)," 30/ ", (307.0000/777.00000))  );  
 
       }
 
*/
 
   //Now let's set the Horizontal Lines.  
 
   if (WindowFirstVisibleBar()>WindowBarsPerChart()) windowbars=WindowBarsPerChart();  //these are numbered with last bar being number 1.  If first visible bar is more than the # of bars per window, then the chart has been scrolled left.
 
   else windowbars=WindowFirstVisibleBar();  //if chart has not bee scrolled left, we can use the first visible bar
 
//----
 
   himax=WindowPriceMax(0);  //get the hi and low window price
 
   lomin=WindowPriceMin(0);
 
//----
 
   hi=High[iHighest(NULL,0,MODE_HIGH,windowbars*0.6,0)];
 
   lo=Low[iLowest(NULL,0,MODE_LOW,windowbars*0.6,0)];
 
//----
 
   hi5=High[iHighest(NULL,0,MODE_HIGH,15,0)];
 
   lo5=Low[iLowest(NULL,0,MODE_LOW,15,0)];
 
//----
 
   himax=WindowPriceMax(0);
 
   lomin=WindowPriceMin(0);
 
//----
 
   if (hi>himax) hi-=(hi+lo)/12;
 
   if (lo<lomin) lo+=(hi+lo)/12;
 
   if (hi<hi5) hi=hi5;  //if we moved the y parameter too close to the current price, then do it at the current price.
 
   if (lo>lo5) lo=lo5;  //if the scale is out of range, we just take the hi or low of the last 5 bars.
 
//----
 
   ObjectCreate("top",OBJ_HLINE,0,0,hi);
 
   ObjectSet("top",OBJPROP_COLOR,Blue);
 
   ObjectCreate("bottom",OBJ_HLINE,0,0,lo);
 
   ObjectSet("bottom",OBJPROP_COLOR,Red);
 
//----
 
   return(0);
 
  }
 
//+------------------------------------------------------------------+
 
//| Custom indicator deinitialization function                       |
 
//+------------------------------------------------------------------+
 
int deinit()
 
  {
 
//----
 
   ObjectDelete("top");
 
   ObjectDelete("bottom");
 
   ObjectDelete("Top Instruction");
 
   ObjectDelete("Bottom Instruction");
 
   ObjectDelete("Top Instruction2");
 
   ObjectDelete("Bottom Instruction2");
 
//----
 
   return(0);
 
  }
 
//+------------------------------------------------------------------+
 
//| Custom indicator iteration function                              |
 
//+------------------------------------------------------------------+
 
int start()
 
  {
 
   int    counted_bars=IndicatorCounted();
 
//----
 
/*
 
for (int akak =1 ; akak< 10; akak++)
 
     { 
 
      for(int kkkk=1; kkkk<500000; ) kkkk++;    
 
      Comment(akak); 
 
      PlaySound("Alert2.wav");
 
      kkkk=0;
 
     }
 
*/
 
   ObjectCreate("Top Instruction",OBJ_TEXT,0,Time[WindowBarsPerChart()/2],hi);
 
   ObjectSetText("Top Instruction","DBL click BLUE line to Move or Delete.",10,"Arial",DodgerBlue);
 
   // ObjectMove("Top Instruction",0,Time[55],hi+15*Point); 
 
   // ObjectSet("Top Instruction",OBJPROP_XDISTANCE,30);
 
   ObjectSet("Top Instruction",OBJPROP_ANGLE, i);
 
   if (i>3.9 || ii<-3.7) {i=-3.2; ii=3.4;}
 
   i +=0.1657;
 
   ii-=0.6;
 
   ObjectCreate("Bottom Instruction",OBJ_TEXT,0,Time[WindowBarsPerChart()/2],lo);
 
   ObjectSetText("Bottom Instruction","DBL click RED line to Move or Delete.",10,"Arial",DeepPink);
 
   // ObjectMove("Bottom Instruction",0,Time[37],lo+12*Point);
 
   // ObjectSet("Bottom Instruction",OBJPROP_XDISTANCE,30); 
 
   ObjectSet("Bottom Instruction",OBJPROP_ANGLE, ii);
 
   ObjectSet("top",OBJPROP_COLOR,Blue);
 
   ObjectSet("bottom",OBJPROP_COLOR,Red);
 
   //this gets the price of the blue and red lines
 
   top=ObjectGet("top",OBJPROP_PRICE1);
 
   bottom=ObjectGet ("bottom",OBJPROP_PRICE1);
 
   if(top!=hi)
 
     {
 
      hi +=0.002932498*Point;
 
      topS=(string)NormalizeDouble(top,Digits);
 
      //--Let's find the decimal point to the topS string.  (we do this so we can truncate the string to shave off the extra zeros after the decimal point
 
      i=0;
 
      while(StringGetChar(topS,i)!=46 && i<10) i++; //trying to find the decimal point in the topS string
 
      topS=StringSubstr(topS,0,i+Digits+1); //start extract the string from the first charater up to all the places behind the decimal
 
      if (TimeCurrent()>timeloc2)  //do this only if we are not in time lock
 
        {TopComment=   "Upper Alert set at: "+topS;
 
        }
 
      if (ObjectFind("top") !=0)//This is if the /blue horizontal line has been deleted.
 
        {
 
         top=9999999;
 
         TopComment="Top Alert=off (Blue line DELETED)."; //objfind returns the window in which the object resides.
 
        }
 
      ObjectDelete("Top Instruction");
 
      ObjectCreate("Top Instruction",OBJ_LABEL,0,TimeCurrent(),0);
 
      ObjectSetText("Top Instruction",TopComment,10,"Arial",SteelBlue);
 
      ObjectSet("Top Instruction",OBJPROP_YDISTANCE, 44);
 
      ObjectSet("Top Instruction",OBJPROP_XDISTANCE, 10);
 
     }
 
   if(bottom!=lo)
 
     {
 
      lo +=0.001228398*Point;
 
      bottomS=(string)NormalizeDouble(bottom,Digits);
 
      //--- The following is for trying to find the decimal point of the bottomS string
 
      i=0;
 
      while(StringGetChar(bottomS,i)!=46 && i <10) i++; //trying to find the decimal point in the topS string
 
      bottomS=StringSubstr(bottomS,0,i+Digits+1);  //start extract the string from the first charater (0) all the way to the last place behind the decimal
 
      //---
 
      if(TimeCurrent()>timeloc2)//DO THIS  only if we are not in lock out.
 
        {BottomComment="Lower Alert set at: "+bottomS;
 
        }
 
      if (ObjectFind("bottom") !=0)//this is if the Red line has been deleted.
 
        {
 
         bottom=-9999999;
 
         BottomComment="Bottom Alert=off (Red line DELETED).";//objectfind returns the window that object resides.
 
        }
 
      ObjectDelete("Bottom Instruction");
 
      ObjectCreate("Bottom Instruction",OBJ_LABEL,0,TimeCurrent(),0);
 
      ObjectSetText("Bottom Instruction",BottomComment,10,"Arial",Red);
 
      ObjectSet("Bottom Instruction",OBJPROP_YDISTANCE,61);
 
      ObjectSet("Bottom Instruction",OBJPROP_XDISTANCE,10);
 
     }
 
   //Comment("\ntop: ", top, " b ", bottom, " y ", blue_ydistance, " ", red_ydistance);   
 
 
 
   if (Close[0] >=NormalizeDouble(top,Digits)  &&  TimeCurrent() > timeloc  && Alert_on ==true)
 
     {
 
      timeloc2=TimeCurrent()+4.5; //this is a smaller lock out just for displaying the breech message           
 
      timeloc= TimeCurrent();  //done just for a slight pause
 
      if (Pop_Up_Box==False)
 
        {
 
         PlaySound("Alert2.wav");
 
         for(double asdfff =1;asdfff <1900.0239 ;) asdfff+=.91231; //a little pause
 
         while(TimeCurrent()<=timeloc) asdfff=0; //another little pause
 
         PlaySound("Alert.wav");
 
        }
 
      else {Alert("Upper Breech ", Symbol()," ",topS);}
 
      TopComment=topS+ " Breech!";
 
      ObjectSetText("Top Instruction",TopComment,12,"Arial",DodgerBlue);
 
      timeloc=TimeCurrent()+Time_Out;   //how many seconds do we lock out the Alert
 
     }
 
   if (Close[0] <=NormalizeDouble(bottom,Digits)  &&  TimeCurrent() > timeloc  && Alert_on ==true)
 
     {
 
      timeloc2=TimeCurrent()+4.5;//this is a smaller lock out just for displaying the breech message
 
      timeloc =TimeCurrent();   //just for a slight, unofficial pause
 
      if (Pop_Up_Box==False)
 
        {
 
         PlaySound("Alert.wav");
 
         for(double asdf =1;asdf <1200.0239 ;) asdf+=.91231; //a little pause
 
         while(TimeCurrent()<=timeloc) asdf=0; //another little pause
 
         PlaySound("Alert2.wav");
 
        }
 
      else {Alert("Lower Breech ",Symbol()," ",bottomS);}
 
      BottomComment =bottomS + " Breech!";
 
      ObjectSetText("Bottom Instruction",BottomComment,12,"Arial",Red);
 
      timeloc=TimeCurrent()+Time_Out;   //how many seconds do we lock out the Alert
 
     }
 
   // Comment("timecurrent() ",TimeToStr(TimeCurrent(),TIME_SECONDS)," Lockout, ",TimeToStr(timeloc2,TIME_SECONDS)  );
 
//----
 
   return(0);
 
  }
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